Solve For Special Case Then Solve For General Case
Here's how you solve a hard math problem:
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Solve for an easy special case. For geometry, start with a 2 dimension space.
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Solve for a harder special case, such as a 3 dimension space.
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Refactor the solutions together to apply to the general case, such as an n-dimensional space.
I believe this is explained in George Polya's HowToSolveIt.--ApoorvaMuralidhara
This applies directly to how ExtremeProgramming generates design:
See FeynmanAlgorithm to hear someone bragging they are too smart to have to do it like that.
And all too often, you do the exact opposite:
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generalize the problem
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trivially solve the generalized version
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bring the solution back to the special case
CategoryMath CategoryProblemSolvingStrategy